Motorcycle Wheel Jittering During Movement – How to Fix This?

I’ve created a motorcycle simulation using Havok engins.
The wheels are connected to the frame using joints.

However, when the motorcycle moves forward, the wheels slightly jitter (shake) and aren’t fully stable on the ground.

Here’s a sample of the behavior in the playground:

I’ve tried:

  • Increasing damping on the joints
  • Adjusting mass
  • Changing time step

Still no luck. Any suggestions to make the wheels more stable?

Any advice would be appreciated! :folded_hands:

We would need a playground with your code to help

Project deployed

Nobody is digging through your deployed code to figure it out brother.

Your best bet is to recreate it a playground and isolate that code section.

3 Likes

Is there a way to bake mesh only the rotation without affecting the position?

Move it to origin (0, 0, 0) rotate the mesh how you want it then do bakeCurrentTransformations onto the mesh. Then reposition it where you need it.

How can I make the tires more stable ?

It’s better with this method :
scene.getPhysicsEngine().setSubTimeStep(4.5);