Hi guys, I am trying to play around with the built-in collision system. I tried to make the bounding info of a mesh bigger but moveWithCollisions does not collide with the updated bounding box. Anything I’m missing out?
The same issue here. Have you found the solution for making collision area bigger than a box mesh?
My attempt: https://playground.babylonjs.com/#6EU8HW#6
It’s impossible to do?