My role height 3, and i hope He can automatically go up on the steps which height is under 1.
Hi @Tidus, moveWithCollisions
uses an ellipsoid collider for the mesh you’re moving (Camera Collisions | Babylon.js Documentation). So if your steps are not tall enough compared to the ellipsoid, your mesh will move up the steps
Some ways to work around this are to increase your step height or to use a physics engine (Using A Physics Engine | Babylon.js Documentation) with BoxImpostor
s for your character and steps
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