I am puzzled why my I cannot get my tiles sliding 1 tile to the left on a basic tiledGround.
I followed this awesome tutorial: How to make tiled grounds in BabylonJS — Makina Corpus
See a clean sample of my current project here: https://www.babylonjs-playground.com/#866PVL#2
What I wish to accomplish is to
- press a key ‘l’
- all tile maps move 1 tile left
- the right column of tiles is replaced with new map tiles
- I can load my tiles.
- I can shift tiles manually, changing the xTileBase in the code.
- Pressing ‘l’ does update the xTileBase (tile number, see console output).
… but the new tiles will not load.
It seems just a basic - but trivial - understanding of js. But what / how?
Eventually some multi layer project like this would be nice: osmbuildings [ dot] org
But First Things First