Sorry no PG as it doesn’t support multiple views/canvases, but when I set scene.clearColor = new Color4(0, 0, 0, 0) i.e. transparent background, with multiple views the canvas isn’t cleared properly and ghosting occurs like this:
@Deltakosh Thanks but Color4(0, 0, 0, 0.001) didn’t work.
@Evgeni_Popov I expect the clearBeforeCopy param will work but I notice it only appeared in 5 alpha and I’m using 4.2.0 for the time being. But I’ll mark this as solved. Thanks.