I’m trying to get a fade-in - fade-out effect between multiple scenes (I reused this example https://www.babylonjs-playground.com/#2FGYE8#2 for the fade-in / fade-out)
For the scenes using a single camera, there is no problem.
When I use 2 cameras with layer masks (I use a second camera to put labels on mesh on mouse over, and I want them to be rendered on top of everything to be sure the label can be read), only the second camera gets rendered.
I use a different instance of the post-process for each camera.
Here is a PG that reproduce the issue : https://www.babylonjs-playground.com/#2FGYE8#3
Is it a limitation, am I doing something wrong, or is it a bug ?
Thanks for your help !