Multiple Scenes with One Asset (glb) and Multiple Views (Scissors / Cameras)

Hey Qamelian - did you manage to share one .glb asset between scenes in the end? I’m trying to do the same and can’t figure it out!

Thanks,
Adam

edit: for future reference…

The solution to this was to load and then .serialise the meshes / materials / geometries you want to share between scenes and then .parse them into each scene you want them in.

I had like 30 scenes and had to load my .glb asset for each of them, which took a while before this, and now I just load once and it’s waaay quicker.