I’ve made this simple playground
I’m using an original position to place a box and a decal but the decal seems to be cropped, there are lots of samples using raycasting to place the decal but I didn’t find any to project if from a fixed point of view.
Thank you for any breadcrumb to follow.
Hello
Since you moved the box just before creating the decal, I would say you are missing a
box.computeWorldMatrix();
Otherwise the decal is created on the edge of the box, explaining why it looks cropped See with alpha on the box :
Fix :
Thank you @Tricotou it works nicely for the box, but that’s weird it works for the box but not for a loaded mesh.