New feature: GPU Picking

This is huge in what it enables. Love the continued innovation :tada:. And thanks @roland for the suggestion, we’re in the exact same boat :slight_smile:

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Very nice, good to see these developments :smiley:

Any chance this will be implemented for the ActionManager anytime in the near future as well? :eyes:

Good idea! No plan for now but totally fine to plan for it in the future

@Deltakosh while having a look at this recent post you just answered, I came back to this topic and found out that none of the 2 first demos above are working, due to later changes : picker.setPickingList and pickingInfo returned in callback

If you want to edit the links for users who will arrive later on this topic :

++
Tricotou

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Fixed!
thanks buddy!

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Thank you for the GPU picking :slight_smile:


(made by copilot)

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Quick and dirty proof of concept: Babylon.js Playground


Part 2 - World raycasting: https://playground.babylonjs.com/#YW67YY#1

There is some visual flashing though :frowning: