Hello,
In the Node Material Editor, the Modulo node (“Mod”) seems to be broken.
As soon as it’s in use, the Shader Compilation gives error :
Shader compilation error: FRAGMENT SHADER ERROR: 0:123: '%' : wrong operand types - no operation '%' exists that takes a left-hand operand of type 'uniform highp float' and a right operand of type 'uniform highp float' (or there is no acceptable conversion)
NME Example with this error HERE where I simply try to put 0.5%0.3 (which equals 0.2) as alpha input.
It seems to be an issue with the modulo operator itself (“%”) and the input types (“uniform highp float”)
++
Tricotou