Hello everyone,
I noticed that the generated code from nme has to be wrong in some case but I can’t figure out what’s the problem here. If I parse the nme snippet it works fine. If I create the code and implement it in my project the shader is broken:
https://playground.babylonjs.com/#HZQCXP#11
MorphValue doesn’t have any effect at the generated code example.
Any ideas?
Best