I would like to know why the rotation and scaling values change when dragging and dropping the model.
PG:
model file
model.zip (121.2 KB)
I would like to know why the rotation and scaling values change when dragging and dropping the model.
PG:
model file
model.zip (121.2 KB)
GLTF use right hand coordinates. Babylon is left hand by default and this rotation+scaling values are added because of the coordinate system conversion.
To remove them you can change the scene to be right handed or bake transform.
https://doc.babylonjs.com/typedoc/classes/BABYLON.Scene#useRightHandedSystem
https://doc.babylonjs.com/features/featuresDeepDive/mesh/transforms/center_origin/bakingTransforms