Hello babylon,
I was browsing YouTube and stumbled upon this:
The Author basically wrote his own rendering engine to create interesting geometrical situations not possible in 3D euclidian space.
For instance a tunnel might be longer to walk across than going around on the outside.
To me this is true black magic. Would such a thing be implementable in Babylon.js?
This is good news! Please keep us posted and thanks for the clues! I’m sure I wouldnt be the only one curious and willing to learn about such amazing things…