Example above.
I set the drawImage(this, 0, 50). In sy i put 50, and this 5 times more then groundHeight in example. Why image is start with the so little black gap from the 0?
Example above.
I set the drawImage(this, 0, 50). In sy i put 50, and this 5 times more then groundHeight in example. Why image is start with the so little black gap from the 0?
on this playground the same things
how i can math numbers 75 and 135, if the plane has size 20 and 10?
It’s blow my mind
var groundWidth = 20;
var groundHeight = 10;
textureGround.drawText("Grass", 75, 135, font, "green", null, true, true);
oh, i got it