Hello,
My small scene shows one equipment (a camera !) on a pole.
Camera is a mesh, pole is a cylinder.
Camera and pole are separated objects, but moving in x and z together).
When I move the both objects (changing z in the picture hereafter), the “camera” mesh disapear.
The “fps camera” is here in x=0, z=0
How can I resolve this behavior ?
(
- if I change the “tilt” angle of the fps camera (pointing to sky), the camera object apears. If I tilt down, it disapears.
- I have tried to change the camera.minZ from default value 1 to 0.1, no change.
)
Best regards.