we’ve encountered a problem with the Camera height for Oculus Quest. The problem is, it’s not happening every time, but randomly. If you take off the Quest and put it on again your position is higher than before. It’s like you are hovering over the ground. Even after teleporting you stay in the same height. If you have bad luck and take your Quest off and on again this effect stacks, and you’re even higher than before.
If you look in the console the value of vrHelper.webVRCamera.deviceDistanceToRoomGround gets higher every time this effect appears too.
You can look this up in the following playground link:
We hope, you can reproduce this, because as i said, it’s not happening every time and sometimes you need quite some patience or lay aside the Quest for some minutes before putting it on again.