Hello,
I’m wondering if it’s possible to only render what the camera sees, to save perfomance.
The occlusion is not working very well.
Is there any other things that can be used?
Best Regards,
Léon
Hello,
I’m wondering if it’s possible to only render what the camera sees, to save perfomance.
The occlusion is not working very well.
Is there any other things that can be used?
Best Regards,
Léon
Well good news this is already the case
By default Babylon.js will do a frustum clipping i.e. removing all meshes not visible by the camera
You can even control how this is done: Optimizing Your Scene | Babylon.js Documentation (babylonjs.com)