Hi, I’m trying to use vignette in my rendering pipeline, but it seems to break my particle system.
I’ve tested on various computers running Nvidia graphics cards, and this bug only happens in Windows, and in Linux the particles appear fine (maybe different graphics drivers?).
Here is a playground where you can see the issue: https://playground.babylonjs.com/#2NX873#9
Interestingly enough, when using snippets (createFromSnippetAsync) there is no bug, and everything works fine even with vignette on: https://playground.babylonjs.com/#2NX873#8
Any help would be greatly appreciated