Particles will be hidden behind Plane


I set the Plane material to a transparent PNG file
I tried spawning particles in the foreground, but the particles are hidden behind the tree.
Is there a way to display it in front?
For accurate transparency, we set the transparencyMode to BABYLON.PBRMaterial.MATERIAL_ALPHABLEND.

Best regards.

You can use the renderingGroupId property to make the particle system rendered after the transparent meshes:

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I’ve solved it. Thank you. :blush: