Hi and welcome aboard!
Use the renderingGroupId
property to render the particle system after the meshes:
https://www.babylonjs-playground.com/#0AGXE8#16
The doc is wrong in this regard, I’m going to update it.
Hi and welcome aboard!
Use the renderingGroupId
property to render the particle system after the meshes:
https://www.babylonjs-playground.com/#0AGXE8#16
The doc is wrong in this regard, I’m going to update it.