Hello, I was wondering if someone could help me with basic physics. I read through the physics documentation and it seems to all makes sense, however in practice I can’t seem to use the static PhysicsMotionType.
The physics documentation describes both physics bodies (as well as outlining the importance of using static flags). I don’t understand the difference between them and why the boxes go through the floor when I use PhysicsBody. (Using PhysicsBody for either the wall/floor or boxes makes the boxes go through the floor, I need to use aggregates for both the floor/wall and the boxes for it to work).
I’m a bit confused about how to make the the boxes respond to the floor, or mark the aggregate as static (maybe my understanding of the whole thing is flawed).