Hello! I am looking to create a project with babylon js and I mainly create scenes in Cinema4D. I am wondering if there is a workflow/pipeline tutorial for working with .fbx scenes and babylon ?
There are many threads about FBX support (or beter yet that lack of it) in Babylon.js. this is one of them:
We do fully support glTF, which will be the best way to import assets to a Babylon scene. Will that be a viable solution?