when i load the big gltf model from sketchup my browser doesn’t respond … but when i try to load another big gltf model (not from sketchup) … everything works fine … why is that happening?
That’s impossible to tell…
You should try to repro the problem in https://playground.babylonjs.com/.
Have a look here for how to host your asset for use in the playground: Using External Assets - Babylon.js Documentation
https://www.babylonjs-playground.com/#MZ1I83#6 this is the code… if i set checkCollisions true… my browser doesn’t respond…
Enabling collisions on very big mesh can be a problem, try to have a look at these threads:
I’ll try later