I have a GIS application, and I should texture an image on the plane shape custom mesh , the problem is I must select one of the edge of the custom mesh, and put the texture on it from that point. I want to know how can I get the one edge of the custom mesh ( as a start point of texture) and put the texture on the custom mesh from that point.
There are 4 edges to your image texture, left, right, top, bottom. Imagine picking up your texture image and laying it over your mesh in the correct position. You then need to assign uv values to each vertex of your mesh with the v axis along the mesh side under the texture image left edge and the u axis along the mesh side under the texture image bottom edge.
Only on mobile so cannot do drawings or a playground