Hello everyone
I want to know is it possible to set the location for the texture , for example is it possible to put the texture from location of the edge of the plane?
here is a sample PG: https://playground.babylonjs.com/#03C60U#5
Hello everyone
I want to know is it possible to set the location for the texture , for example is it possible to put the texture from location of the edge of the plane?
here is a sample PG: https://playground.babylonjs.com/#03C60U#5
Hey Arash,
You can use the UVs to position where a texture is on a mesh
e.g.
https://playground.babylonjs.com/#03C60U#7
Probably a easier way would be to do it in a 3d modeling program e.g blender
Hey @kestrelpi
Thanks a lot
sorry for my another question, Is it possible to stop the repeating the texture? I want to use a texture and put it on my map in terms of the location, and I don’t want to repeat the texture over the map.
Set texture.wrapU
and/or wrapV
to clamp i.e. Texture.CLAMP_ADDRESSMODE
or 0
.