I am very new to Babylon.js, and somewhat new to TypeScript and game development. I’ve begun working on a world conquering game similar to RISK in Babylon.js using the unity exporter. I love Babylon so far and have found the unity exporter extremely helpful!
However, being new to Babylon and game development in general, I’m a bit confused on where to put my game logic and classes. Would I put my main game logic in the scene controller script? Where can I declare classes so they can be found by my other scripts?
There is very limited documentation on the Unity exporter and I haven’t been able to find an example project. If I were to see an example project using the exporter, I believe I could get an understanding of the layout much quicker.
Any help or guidance would be greatly appreciated!