I’ve been working on a new level editor for some time that I’m trying to make very complete for all kinds of games. It’s not finished, there is still a lot of work to do, but I thought I could start talking about it, introduce it to you.
This project is called Realm Designer. It is intended to be simple to use and intuitive. For the moment it is in French, but I intend to add a language system towards the end for the English language.
All objects are added by dragdrop, so adding materials, scripts and more is also added by dragdrop.
Example of the block system that i use :
The editor will also integrate a editor of cinematic to create videos when launching a mission for example. A full terrain editor will also be integrated, but external terrains can be imported if done with a modeling editor like 3ds max or blender. It will also have to integrate a model store and documentation via a tab for quick access.
I’m not planning on releasing the editor this year, but I would make updates every now and then to show some more from the editor.
Overview of the terrain editor :