Hello! I love Babylon.js and the documentation / forum support is amazing. Thank you so much.
My question: I’m trying to get realistic reflections on objects from a scene exported from Blender. I see the skybox HDR support on the Babylon side, but what is the best way to make one GLTF object reflect onto another GLTF object? Can that data be baked and exported from my scene into the GLTF materials?
Thanks so much!