I am currently using ArcRotateCamera.lockedTarget to make my camera orbit around a mesh and disable camera panning. Is there a simple way for me to remove the locked target from my camera and re-enable camera panning? Essentially, I am looking for a unlockTarget/resetTarget method.
Hi @inteja. Yes, this seems to do the trick! If the community would like, I’d be happy to open up a quick PR to update the lockedTarget documentation to note this solution.