is there a way to simultaneously render what’s being viewed by the VR user on the renderCanvas?
To be able to take part in the experience when not actively playing. The render canvas seems to render something once and then stays stuck on that so I’m thinking it might be possible.
This is something that is in progress, in fact it should work already but there is a problem somewhere. There is also an issue on github for it and @RaananW is looking into it.