I still use BabylonJS 3. We want to use Babylon as a kind of CAD viewer and I’m trying to write a compliant framework for our application. So far that works just fine, but now I’m not hanging on for 3 days and I’ve got a headache from it …
I’m trying to rotate an imported object around its own axis. And so that the position does not change.
If I want to use the same code for an imported mesh then do the same as here:
(Shown in simplified form)
I despair of it and hope that you can help me …: slight_smile: