Hello,
There seems to be a problem when animating a rotation quaternion for a universal camera.
The playground: https://playground.babylonjs.com/#SGVUBC#38
Throws this error on the latest version (7.9): Error: Invalid property (rotationQuaternion) in property path (rotationQuaternion). However, it works fine on previous versions such as 6.49.
This will fix it: https://playground.babylonjs.com/#SGVUBC#85 We are not having quaternion when euler are being used so initializing would make it all work back.
Oh, I spent a while trying to fix this. Thank you!
Is Euler always the default?
Also, the playground mentioned above is in the documentation: https://playground.babylonjs.com/#SGVUBC#38
We may want to update it with the Quaternion initialization so that it works.
Oh yup can you share the page ? I ll see to update it