Babylon.js
scene.getPointerOverMesh() can pick the disposed mesh
Bugs
kekeqy
April 8, 2021, 2:02am
1
Look at this PG:
https://playground.babylonjs.com/#S2PFUD
1 Like
Evgeni_Popov
April 8, 2021, 10:01am
2
This PR will fix the problem:
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