Hi,
I downloaded the “dummy2.babylon” file and tried to import it with ImportMesh function but nothing showed up. So I put some console log into onSuccess callback as follow:
BABYLON.SceneLoader.ImportMesh("dummy", "./src/babylonModels/", "dummy2.babylon", this._scene,
(meshes, particleSystems, skeletons, animationGroups) => {
console.log("onSuccess");
console.log("meshes", meshes);
console.log("particleSystems", particleSystems);
console.log("skeletons", skeletons);
},
(event1) => {
console.log("onProgress");
},
(scene1, message, exception) => {
console.log("onError");
})
The console output:
onProgress
onSuccess
meshes []
particleSystems []
skeletons []
I changed several different .babylon files, none of them work. But if I throw them into the babylon sandbox, they all showed up correctly.
Any idea what I do wrong here?
Thanks!