I changed scale from 0.00001 to 10000
but just show a solid color
the materials set on meshes are pictures like this: Bed2.zip (4.0 MB)
I upload couch babylon file, It has 7 part, I change material of each part with diferent scale but still just change to a solid color of material. I want to work like couches, any help would be appreciated.
It was a lot of code and I try hard to drop extra codes to be concise. Files are exist when I open them in new tab of browser, but they not load in PG. I set Alert functions to get log, you can remove them as your wish.
I download them as .babylon files. No way to import in Blender2.82?
I found this article in PG : Calculate UVs for a Custom Mesh | Babylon.js Playground
but how I can find positions of mesh’s vertices to calculate it?
By the way thanks for responses