I have an ArcRotateCamera and a TargetCamera. What I’m trying to do is set the rotation.y of the TargetCamera to be that the same of the ArcRotateCamera so that they’re facing the same way
I tried doing this but it’s completely off: TargetCamera.rotation.y = ArcRotateCamera.alpha
So basically I have a 3rd person camera and a 1st person camera. When I change the active camera to the 1st person camera, I just want the 1st person camera to be facing the same direction as the 3rd person camera