Single class that unifies Matrix, Vector2, Vector3, and Tensor functionality
|
|
0
|
34
|
April 10, 2025
|
Standardizing InPlace, ToNew, and ToRef for Matrix, Vector3, and Quaternion?
|
|
4
|
40
|
October 8, 2024
|
Fix Vector3's method compatibility with IVector3Like
|
|
26
|
98
|
August 7, 2024
|
Decals and angle
|
|
17
|
75
|
July 29, 2024
|
How to set the rotation of ArcRotateCamera based on mesh direction when animation starts
|
|
2
|
107
|
May 16, 2024
|
How to rotate with physics applied and with parent-child relationship
|
|
7
|
364
|
February 14, 2024
|
How to initially place objects assuming a constraint
|
|
4
|
201
|
February 8, 2024
|
How to determine the end point of LerpToRef?
|
|
2
|
130
|
January 16, 2024
|
Vector3 movement not working for me
|
|
12
|
242
|
January 3, 2024
|
Producing Quaternion between vectors
|
|
4
|
318
|
January 3, 2024
|
Dual Virtual Joystick for rotate ( left ) and move ( right ) in a First-Person Perspective 3D Room
|
|
3
|
384
|
October 25, 2023
|
Position a mesh to follow DOM element's position
|
|
4
|
528
|
September 16, 2023
|
Weird lerp behaviour on tab refocus. Camera incorrectly positioned on refocus
|
|
4
|
254
|
August 28, 2023
|
Vector operation issue
|
|
2
|
320
|
August 18, 2023
|
Vector3.Normalize returns is not accurate result
|
|
5
|
414
|
August 11, 2023
|
Need to fix this Homing missile animation
|
|
12
|
475
|
May 3, 2023
|
Rotate a Vector3 by another
|
|
2
|
294
|
February 10, 2023
|
Optimizing performance of FromArrayToRef
|
|
11
|
600
|
January 27, 2023
|
What are the Feasible Limits for Vectors, Meshes, Animations, etc. in a BabylonJS Project?
|
|
2
|
358
|
January 17, 2023
|
How to calculate box rotation from array of points?
|
|
4
|
675
|
January 10, 2023
|
What is the default unit in BabylonJS, if any? ( is 1 Vector = 1 meter? )
|
|
3
|
520
|
January 4, 2023
|
Rotate a Vector3
|
|
5
|
426
|
December 26, 2022
|
Hierarchybounding vectors min & max along an axis
|
|
1
|
446
|
December 16, 2022
|
Camera return wrong upVector
|
|
1
|
448
|
December 7, 2022
|
Meshes position with same Vector3 lerps only one Mesh
|
|
7
|
515
|
November 8, 2022
|
Calculate offset position of plane based on camera and fixed plane position
|
|
4
|
801
|
August 22, 2022
|
Vector3.Project incorrectly projects behind/inverse
|
|
8
|
1049
|
August 8, 2022
|
What is the correct way of using Lerp with deltaTime correction?
|
|
6
|
1601
|
July 22, 2022
|
N00b question on why calling .x on Vector3 shows different values in console log
|
|
3
|
483
|
June 15, 2022
|
Is it possible to set the axis origin with a given position?
|
|
3
|
299
|
June 1, 2022
|