in my scene i’m using a skybox as background and then i would like to have a ground in which put all the objects i need. Something like that: Babylon.js Playground
The question is: how can give the illusion that the ground reaches the sky at the horizon? I mean, when you try to zoom out the scene, you always see the end of the ground even if you set a size value greater then that of the skybox. In the PG i’ve posted i don’t want that the black part of the skybox is visible even when you’re zooming out.
What’s the best practice to do that?
EDIT: in the PG as you can see i use
skybox.infiniteDistance = true; i think it could be the point
EDIT2: i set
skybox.infiniteDistance = false and with
camera.upperRadiusLimit seems to do the trick. https://playground.babylonjs.com/#CAI3YK#1