[SOLVED] NullEngine error on freeze active meshes

Hi,
got error on this code for babylonjs 4 beta 8:

const engine = new NullEngine();
const scene = new Scene(engine);
this.scene.activeCamera = new ArcRotateCamera(
            "camera", 0, 0, 100, Vector3.Zero(), scene,
        );
scene.render(true);
scene.freezeActiveMeshes();

error: Cannot read property '_freeze' of undefined

similar one for unfreezeActiveMeshes :

scene.unfreezeActiveMeshes();

error: Cannot read property '_unFreeze' of undefined

Thank you

Will fix that ASAP :slight_smile:
will be in next commit

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Thanks @Deltakosh works fine now :slight_smile:

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