Hi,
in my scene, there are instances of several meshes.
Instances can be identified with isAnInstance.
But how to get a reference to the source mesh?
In Api, there is “souce”, also in the debugger.
But in my script, source is always “undefined”.
Here is a snippet:
scene.meshes.forEach(function(mesh){
console.log(mesh.name + " <= " + mesh.source);
}
What am I doing wrong???
THX
Stefan