I built Space Invaders in 3D with BabylonJS. All code is on Github. It’s my first project with BabylonJS and so much fun. Looking forward to something more complex.
I hope you understand there are people out here that need time to work on their own projects. What did you think when releasing something like this. Can I send you an invoice for all the time I lost returning to my old days of gaming, when I was leaving school to secretly spend all my coins playing arcade games?
Oh, Never mind, I luv it
@imerso@waverider404 Thanks for the feedback. I would never have picked this up I’m also almost exclusively on Linux. I’ve just added preventDefault() and stopPropagation() to the input controller. Thanks again.
Very nice. Plays smoothly. The 3d cam is a great idea and works amazingly well!
Graphically its great in Voxelstyle.
The explosions look a bit weird as the ‘particles’ have different sizes. Pixels nor Voxels usually dont ;).
Best
Werner
Yes, that was exactly what I meant. For some reason I felt that I should not comment and deleted the post a few seconds later, but nice that you saw it and fixed. A small detail, but a nice to have. =)
Anyway, most users will just disable that feature, so not much to worry about, I guess.
Your implementation is very well done, congrats again!