I have added spherical panning from the docs to photodome. It works fine. But if i switch to VR mode, change texture on gaze select and exit VR, the panning does not work the right way again. Here’s the PG,
Please help. Thank you.
Also, while using useDirectMapping: false, the photodome show the stitching line. But the same works fine when set to true. But for FOV adjustments thats needed. How to get rid of the seam?