Sprocket with 80 teeth using CSG2

I was helped with this about a year ago, on a different thread:

I have tried changing this to use CSG2, but it’s not cutting out the teeth (subtracting). I’m not sure what the problem is. Any ideas?

I have tagged a new playground where I made the changes from the old one.

What helps me in this situation is to show the internediate meshes with some transparency.

You also have to make sure your shapes are manifold e.g. closed shapes. I played around with your playground but started getting “non-finite vertex” error. I suspect your shapes are not manifold? Summary: make sure your shapes are closed, manifold, and overlapping.

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