Return to the original question and emit particles based on the mesh shape https://www.babylonjs-playground.com/#2K3T61#4. BEWARE there is something wrong in my code. To rerun you MUST refresh the BROWSER. Clicking on RUN seems to add particles and so points[particle.id] tries to find an entry in the array larger than the number in the array. Perhaps someone can find my error!
It is my intention to add the createInnerPoints function to the utilities sub-section of the snippets section probably just with the first PG. Any insight into the not being able to use the RUN would be welcomed.
Hey @Dad72… here I needed the “agree” button, so I could agree with Naz. So, thats:
Like (old forum)
Thanks (old)
Laugh (old)
Confused (old)
Sad (old) (rarely used)
Agree (new button)
That’s a lot of data to store.
But yeah, johnK… fabulous demos, THANK YOU! That’s VERY kind of you to remember, and follow-up-on one of my future-hopes. Well done! (hug) You have opened some very large and pretty doors.