Create point like webgl

I am creating a particle system and would like to create a point like how your able to in webgl. The inherit particle system features do not work with what I am trying to do plus a sphere is just unnecessary for what I am trying to create. Can I get some guidance on this or pointed in the right direction?

1 Like

Hey there, in the documentation for Shape Emitters you will find all sorts of shapes to use, not just the sphere emitter.

Here for example is the playground from the above documentation that shows how to create a point emitter. :slightly_smiling_face:

1 Like

The custom particle system would/should work. I think I was overthinking this plus not fully understanding how to render a particle system in 3d. I was thinking of a way to render a single vertex point then throw a color on that but with no real understanding of how to render it to the scene.