This is expected as the rootNode as a rotation of 180 degrees so reversing the flow of particles in your case you could attach to rootNode.absolutePosition ?
What Sebavan is explaining here is that the root node of your mesh (probably an import from Blender) has been rotate and inverted along the z axis to conform with the left handed system of BJS.
However, using this as an emitter will keep with this value of 180° on Y rotation and -Z on scaling to set the origin and direction of your particles.
For whatever method you choose, if you don’t want inverted particles from your source/origin, you need to have it at zero. Else, your particles will be starting from 180° on Y and will move towards the inside due to -Z (instead of Z).