I’m slowly rolling this out and still seeking feedback from anyone on its performance. I’m interested in your first and subsequent load times, as well as smoothness and overall impressions.
Awesome progress . Looks like all my performance issues from the early-version are now gone with the wind. The loading time for such a huge number of titles is also very, very good. This is all just getting better and better (didn’t want to copy the reply from @carolhmjbut it just matches my thoughts). I have to admit that on your first post, seing the loading time and having dramatic performance drops, I wasn’t entirely convinced (my bad for being a non-believer But then now, I can really see where you’re going and this thing is about to become huge. Congrats
Hey Symbitic, Would love to! However, several things make doing this, in a way that’s useful for others, a big project. In addition to the babylonjs stuff (which is changing frequently still), there are significant preprocessing components written in python that interact with a subscription-based API service. None of that is fully automated yet. Further, any changes to layout or planogram are done by hand in Blender. So it’s really 3 projects in one. Not ruled out, but probably not until things are more stable. Thanks for your interest!
Hey @Deltakosh ! Thanks for checking it out. And THANK You and @davrous and the rest for such a phenomenal 3D engine. I’ve been a big fan since v2.5, and it just keeps getting better and better!
Thank you @mawa! Initial load time was not very good and has been a big focus lately. It’s about 3x faster than it was, … so I can fix some VR bugs now! Shadows are suddenly giving me grief too so that’s also on the short list.