This code needs to be changed to:
_GLTFAnimation._CreateNodeAndMorphAnimationFromAnimationGroups(
this._babylonScene,
this._animations,
this._nodeMap,
this._dataWriter,
this._bufferViews,
this._accessors,
this._animationSampleRate,
stateLH.getNodesSet(),
this._options.shouldExportAnimation
);
Is that so?
That does look like a possible oversight, but I’m not sure off the top of my head. Have you run into issues because of this? Wanna open a PR? Thanks!! 