Well here is a work in progress. No sound, and still more out buildings to come.
A lot of meshes - but many are instances (all the fence poles(30), the chimney stacks (30), big outer buildings (2-3), various other house walls)
@carolhmj : and eventually I want to delete the police character, meshes and rig,.which is about 10,000 verts (more to come)
Some interaction : "b’ makes both characters “bob”, “t” makes both characters “talk”, and “s” makes the police character “walk his beat”. Not happy with the latter - don’t like the walk animation and the is some slide as he moves - so needs work.
After beat walk - the camera goes “live” and you can move around with mouse and arrow keys.
Welcome thoughts of all.
Stay Safe All, gryff