I’ve looked at the BJS docs and playground, but I can’t figure out what I’m doing wrong. There are no errors/warnings on the console, but nothing gets rendered. Any help appreciated. Thanks.
Actually, the problem seems to be in the material. Not sure what yet, but if I don’t set a material on the source mesh, then the instances appear.
Update: We need to add some includes in the vertex shader to make it work with instances.
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Good job fixing your issue! That’s how I like my forum questions Already solved!
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